![system_629x260](https://i0.wp.com/colinepannier.com/wp-content/uploads/2015/11/system_629x260-Copy.jpg?resize=630%2C260)
In a previous post, I discussed the question of game mechanics and how they can be used to support certain design intentions. Today I would like to share some thoughts about systems, the underlying and often invisible structure behind interactive experiences.
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